Effects of a Lichess-Supported Blended Learning Model on Achievement, Tactical Ability, and Engagement in an Elective University Chess Course within Physical Education
Thanh Duc Nguyen, Truong Ngoc Duong, Lan To Thi Nguyen, Vinh Quang Nguyen
This quasi-experimental study examined whether a Lichess-supported blended learning model improved outcomes in an elective university chess course delivered within a physical education program. Two parallel classes at Ho Chi Minh City University of Technology and Education were assigned to an experimental group (n = 100) and a control group (n = 100). Both groups followed the same course objectives and assessment framework; however, the experimental group additionally completed structured Lichess-based activities for guided practice, tactical training, self-study, and online competition. Four outcome domains were assessed: course performance, tactical ability, learning engagement, and learning perceptions and experiences. At posttest, the experimental group outperformed the control group in course performance (7.92 ± 0.88 vs. 6.95 ± 1.02), tactical score (14.50 ± 2.10 vs. 11.70 ± 2.40), learning engagement (7.92 ± 0.96 vs. 5.96 ± 1.01), and learning perceptions and experiences (4.35 ± 0.43 vs. 3.72 ± 0.51), with statistically significant between-group differences. Overall, the findings indicate that a structured digital platform can strengthen sports pedagogy in a mind-sport context when it is embedded in purposeful instructional design rather than used merely as an auxiliary learning tool.