Hart v. Electronic Arts, Inc.
Court of Appeals for the Third Circuit
1DissentAmbro, Circuit Judge
My colleagues and I take the same road but read the signs differently. Hence we stop at different places. I wish I was with them; I am not. I recognize that Electronic Arts, Inc. (“EA”) has taken for the 2005 version of NCAA Football what most good Rutgers fans during Ryan Hart’s playing days know—the Rutgers quarterback is Hart—and parlayed that recognition into commercial success.1 A key to the profitability of NCAA Football is consumers’ desire to experience a realistic football playing experience with their favorite teams. EA’s use of actual college athletes’ likenesses motivates buyers…
2Cases cited14 opinions
- Joseph Burstyn, Inc. v. WilsonSupreme Court of the United States · 1952
- Brown v. Entertainment Merchants Assn.Supreme Court of the United States · 2011
- Zacchini v. Scripps-Howard Broadcasting Co.Supreme Court of the United States · 1977
- Etw Corporation v. Jireh Publishing, Inc.Court of Appeals for the Sixth Circuit · 2003
- Comedy III Productions, Inc. v. Gary Saderup, Inc.California Supreme Court · 2001
9 more not listed; retrieve them via the Exa API.